Google Cloud wants to make online multiplayer gaming smoother than ever

Google Cloud hopes game developers can now improve the online multiplayer experience for their players with a new cloud tool.

Game servers used for online play can now run on Google Kubernetes Engine (GKE) Autopilot using another new feature from the company, an open-source game server orchestrator called Argones. The combination of these two services allows Google Cloud to manage the Kubernetes clusters and scale up or down depending on the number of players connected to the server at any given time.